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GTA San Andreas with Multiplayer Online
(80.9 Kb) | 12.01.04, 12:32 PM |
SA-MP 0.3c features - A redesigned car license plate system - Particle objects for effects like fire - Includes new and re-worked models like hats and glasses which can be worn - Includes new stunting objects and buildings - Improved vehicle/object surfing - The vehicle engines and lights can now be controlled by the server - You can now passenger drive-by with almost any weapon - Font colour changing in the chat and dialog boxes - Quite a few server scripting improvements and bug fixes also This release also includes some new features and improvements to SA-MP. Here is a summary: Updates for players - Important client security updates - Updates and fixes to the SA-MP server browser, including host name lookups for your favorites and samp:// URL handling - Improved player and animation syncing - Chat logging and time-stamping - Files, including screenshots, now save to the GTA San Andreas User Files folder - No restrictions on screen resolution size - Several crash fixes and more Updates for servers - New vehicle velocity and rotation functions - Ability to track all player animations - Players can be scripted to hold objects - A threaded HTTP client for pawn (beta) - New object limit of 400 and the ability to change object draw distance - Many bug fixes and more This is the first major SA-MP update since SA-MP 0.2 and there are more features and fixes than can be listed on this page. Here is a short summary of some of the new features in SA-MP 0.3a: - Up to 500 players per server and up to 2000 vehicles. - New mouse driven scoreboard, chat and other UIs. - Visible vehicle damage and vehicle repairing. - NPC bots that can drive trains, planes and more. - Completely server controlled game play. - Improved sync including vehicle surfing. - Many new scripting features. - Many bug and crash fixes - SA-MP 0.3a is the most stable version yet! | |
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